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BBDII "Blindböller"

A flashbang grenade for the BW "Herr Doctor Weapon Pack" . This work is final. The model is ready, the texture is final and it is fully animated, just needs to be coded to make it available for ingame usage.

Submachine Gun RP33 "Reichsprotektor 33"

A new firearm for the "Herr Doctor Weapon Pack" (currently under construction). It is based on a free model source, but I had to improve alot of stuff, like fixing bad geometry, design issues and I had to add the complete fire system mechanics. Texture, rigging and animations need to be done as well, there is still alot to do till finish.

Taunt Animation “Middle Finger”

Ballistic Weapons need some kind of FPS taunt. So I made this middlefinger animation. This isn’t the final version, It was made for testing and to gain more experience in animations. The final version will be part of the CFMutator , featuring different taunt animations.

Melee Weapon “Rumple Bat”

The first weapon model I ever made, created with Blender software. Model and texture were primary created for testing purpose only. Credits for the animation set go to Blade Sword. The bat is part of the Community Junk Wars Pack.

Map Remake “Faces of Death”

This will be a remake of a classic “Duke Nukem 3D” Deathmatch map for UT2k4, with all its decent features like teleporters, crushing movers and deadly elements, like lava and water, and of course its decent gameplay. Like the original map, it will be primary designed for 2-4 players DM/TDM.